On top of the hunter being able to use a lot of WoW Classic SoD Gold burst and a ton of CDC they also offer 50% healing reduction through their aim shot, making them care even better. On the other hand it is possible to take the retribution Paladin and paired them with an Affliction Warlock the combination wouldn't be as effective in synergy with the hunter and warlocks that suffer from the affliction. playstyle revolves around rot in the enemy team to death. The game doesn't have many birds to kill.
The warlock from Taurus offers some ability to control crowds, so you could use this if you wanted to. But, it's not an extremely strong combination since the classes don't synergize together. When it comes to synergy, you and your teammates do need synergy in order to work It's about how classes work together and distribute the harm.
A classic example of great synergy is the rogue. Both classes provide massively high targeted damage as well as plenty of crowd control that isn't in conflict with each other. They can almost endlessly reset their targets and then burst them and a stunlock over and over until they finally arrive to kill.
Synergy is an extremely important factor when creating a team composition. Another crucial aspect of synergy is that it reduces results or Drs. If there are two classes that share a large amount of DRS with one another that could be an issue. For example the discipline priest's primary form of CDC is to focus on a stream when paired with a warlock whose primary method of CDC is fear.
It decreases the significance of the priest's SEC however, if you were to pair that priests with a feral Druid, you'd add the cyclone and Entangling Roots each of which does not work alongside the priests or. That brings us up to WoW Classic Season of Discovery Gold three which is crowd control CC is a powerful tool to use offensively as well as defensively. Some comps have minimal amounts of CC and some have tons of it.